![]() As long as you can create Treasure you can share that wealth with an opponent, knowing you’ll get the upper hand after the fact when you buff your creatures and start drawing cards. Treasure tokens really took off in Streets of New Capenna, and Vazi, Keen Negotiator uses those tokens to bribe its way to victory. Similar to Sek'Kuar, Deathkeeper, Bhaal requires nontoken fodder to trigger its abilities, so things like Endless Cockroaches and Bloodsoaked Champion make great additions to a Bhaal deck. Its 4/4 body isn’t anything to write home about, but at least it becomes indestructible when you reach half of your starting health. As its name implies, it deals with death and dying to goad creatures in Commander games to force your opponents to deal damage to each other, or else lose their essential creatures in combat. Bhaal, Lord of Murderīhaal, Lord of Murder is one of the legendary gods from the Forgotten Realms setting. The mana reduction is directly correlated to the number of times you’ve cast Henzie from your command zone, though, meaning you’ll be pay more in commander tax than you’ll save on average after Henzie has inevitably been removed a few times. Henzie’s ability lets you blitz your medium-to-large-sized creatures into play for cheap and digs into your library when they die. Henzie “Toolbox” Torreīlitz is a mechanic introduced in Streets of New Capenna, and Henzie “Toolbox” Torre was released as one of the Jund precon commanders ( Riveteers Rampage). Slap some “damage to a player”-matters cards like The Reaver Cleaver or double down on dealing all that excess damage with Toralf, God of Fury and get to slammin’! #22. It’s a simple strategy for the simple planeswalker, but that doesn’t mean it’s a bad one. Orfeo wants you to play big creatures, turn them sideways, then attack and make them even bigger. Orfeo, the Boulder is the Timmy-est of Timmy cards. Play the Bullies alongside detrimental attack triggers like Ebonblade Reaper to really punish your opponents. Play some subtle politics at the table and you’ll wind up staring down a single ragged player at the end of the game. Loot and mill your way to a full graveyard, and then pass some big creatures to your opponents and watch them slug each other into submission. The Beamtown Bullies probably isn’t the strongest Jund commander, but it’s undoubtedly one of the most fun to play. ![]() Xira decks excel at both removal and sacrifice, making it a versatile Jund commander. Xira’s 1/1 Insect tokens make good chump blockers, or good recipients for your egg counters. Its DMU version still draws you cards while also rewarding you for killing creatures, either your own or your opponents. Xira, the Golden Sting is the reincarnation of original Legends creature Xira Arien. Xira makes a cute commander for an insect tribal deck, but is dwarfed by its newest Dominaria United printing. Sure, three mana might be a little excessive to draw a card, but it’s not like we’re playing blue. ![]() If you’re looking for a generic “Jund good stuff” deck, Xira Arien’s simple ability and cheap mana cost makes it an easy choice. No one’s really sure what to do with Xira Arien, but that doesn’t mean it isn’t a decent commander. It’ll also probably die to Murder before it can even attack. On a mere 7/7 flying body, the original Vaevictus isn’t even guaranteed to trample past those 2/2 Drake tokens. The trade off for an 8-mana casting value and a 3-mana upkeep, on top of an ability that wants you to spend as much mana as possible, just doesn’t cut it anymore. Vaevictis Asmadi, the original Jund Elder Dragon from Legends, isn’t nearly as threatening anymore as it once was. It’s just about as underwhelming as Adun Oakenshield, but it scores extra points for having off-color vigilance and… shroud from auras?īartel is a weird card, but not as unplayable as Adun. Bartel Runeaxeīartel Runeaxe is the other Jund Legends legend. This is great for collectors and the odd Vorthos in your group, but it’s not recommended for its power. While Jund decks typically have a lot of graveyard play, this is a 6-mana investment for an ability that’s worth one. This Legends legend is a cheap 1/2 creature with an activated Disentomb effect that costs three mana. Adun OakenshieldĪs one of the first ever Jund cards (nevermind one of the first Jund legends), Adun Oakenshield is incredibly expensive for such a mechanically boring card. You’ll love playing Jund if you love sacrificing permanents, forcing your opponents to sacrifice permanents, and swinging in for huge damage with demons, dragons, and whatever else. Jund combines the aggression of red and green decks with the oppression of black decks to start damaging your opponents early and often. Jund is all about permanents and punishment. Korvold, Fae-Cursed King | Illustration by Wisnu Tan
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